TrimSlayer is a Blender add-on for building trim sheets from the materials you already have, fitting your models’ UVs to them, adding edge wear, leaks and decals, and exporting everything to Unreal, Unity or Godot.
The result: many assets, one material. Every model, edge wear strip, leak and decal reads from the same trim sheet, so your scene ships with one texture set and one material in the game engine.

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